11 August 2010
Written by: David Rogers
Game Theory releases another video detailing what's next for the gaming industry
In the second edition of the popular online web series, Scott, along with developers and designers, discuss the changes going on within the industry and how rapidly things are changing. Things are changing so much that some wonder if its already too late for the evolution. The industry is moving to digital downloads, but some want to stay with retail. There are many great topics to go over in the first two videos. Watch the first episode here if you haven't caught it yet.
Many of the topics discussed thus far have been:
Digital Download
Social Network Gaming
Gamers are becoming more diverse and breaking apart into sub-cultures
The Used Game Market
Profit Losses
Publishers are thinking of subscription based multiplayer “pay-2-play”
Failing current business models, changing the current business model
Raising the cost of games for consumers
Games are becoming more of a service than a product.
Developers cutting costs to bare bone minimum
Are free games harming boxed products?
Hit the title/read more to check out the insightful video analyzing the evolution of gaming...
With huge profit losses in 2009, and nothing having changed in 2010, what will gamers have to deal with in 2011 to keep the industry profitable? How much will the industry change between the rest of Q3 and the beginning of Q1 in 2011?






